While Gaming

Here is where I record my one (maybe two) sentence first impressions from each game I play. It is mostly boardgames with the odd video game. I recently upgraded my site so you can see older ones here.

Game: Date: May 7, 2026 Impression:

Game: Cat Packs Date: May 1, 2026 Impression: You are building a tableau of cats cards, following rules to match certain sides to each other. Place them well and of the right types to score points. It's a simple enough game once you get going with a tight scoring range. The production design is a little rough but the cat pictures are enjoyable and well done.

Game: Viscounts Date: April 22, 2026 Impression: A deck building resource management game that centers around a large rondel board. You play a card into your river and it does something when played, when in your river and/or when it falls off your river. Then you move you token around a board in a circular direction, doing the action you land on. It's a good game, with a strong emphasis on milling your deck. Design Thoughts: The idea of a deck builder focusing purely on milling is interesting.

Game: Come Sail Away Date: March 15, 2026 Impression: A very enjoyable puzzle where you slowly fill you ship with coloured passengers based on a card each turn. Things get harder each turn so you have to plan well. I lost of tie breaker! Design Thoughts: I enjoy puzzles that a shrinking options space feels like it rewards planning.

Game: Calimala Date: February 21, 2026 Impression: A very beige euro about cloth merchants in the middle ages. It's a worker placement / are majority but what is unique and really interesting is that a worker triggers all the previous works on the space. This create a really interesting dynamic about placing where you think others will. Really enjoyed and want to play again. Design Thoughts: Others gaining actions for the active play I find a really interesting way to make larger player counts more engaging.

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